Mission: Engage and Excite Students
Arcademic Skill Builders are online educational video games that offer a powerful approach to learning basic math, language arts, vocabulary, and thinking skills.
Our philosophy is inspired by the intense engagement arcade and video games foster between the player and the game. The Arcademic goal is to make aspects of classroom instruction as effective in creating persistence and involvement as observed in video game players. Our games are a result of blending video game features into instructional research in order to achieve a high rate of student learning through increased time-on-task and engagement. Students must employ strategy under exciting circumstances to make rapid responses while being given immediate feedback on their decisions.
These educational games provide fun and focused repetition practice that enables automaticity and fluency to be achieved more quickly. With what we now know about automaticity and fluency in academic performance, we can help students achieve levels of performance faster than ever before!
Your students are completely safe while playing the games. It is impossible for anyone outside your class to contact a student while playing the games. In our multiplayer games, if the student starts a 'private' game, then only players that know the password (created by the student) can join the game. All other players are not allowed to join that game. If the student starts a 'public' game, then any player from outside can join the game, but there is no contact between outside players and the student. We do not store the player ID's that the student creates. We monitor player names and block inappropriate names created by the student.
Proceeds to Boys & Girls Clubs of America
When I've done flash cards, they aren't in to it. This is more fun and colorful for them. I can tell they are wanting to learn their facts faster as a challenge.Mrs. Breedlove
Success Story in Olathe, KS
Aligning the joy of gaming with practicing math transforms the experience and invites students to learn in an environment they are comfortable with.Mr. Sprankle
Success Story in Wells, ME
Many of the students play video games all the time at home. This was a way to let them enjoy their playing time but to practice a skill at the same time.Mrs. Smeltz
Success Story in Lititz, PA
The math games have improved the student's grades in timed tests and have boosted the student's confidence in their math abilities.Mr. White
Success Story in New Baltimore, MI